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    EXCLUSIVE INTERVIEW WITH PETER CONNELLY!

 


9.  As we all know, the Angel of Darkness unfortunately remained unfinished, were there many tracks for the game that couldn’t be incorporated because of this?

There was one track that wasn't used, although it was included on the Music Promo CD. It is called "Dance of the Lux Veritatis". It wasn't used for two reasons, 1) It didn't have a place in the game and 2) The performance was not up to standard. We had a lot of music to record in a very short amount of time, so we didn't get as many re-takes as we wanted.

10. The score for Tomb Raider Chronicles stands out as being quite unlike any of the other music that had been created for the previous Tomb Raider games, was it a conscious decision to vary it so much?

Tomb Raider: Chronicles had a very different feel to the previous episodes. It was darker, so I tried to reflect the music accordingly. Although it did take a different musical direction from previous episodes, there were typical TR type motifs in places where needed.

11. A lot of the fans are keen to know whether you played any of the Tomb Raider games and which your favorite was?

I've played them all, although some more than others. I've completed 1,2,3 & 5 but never got round to finishing 4 or Angel of Darkness. 2, 3 and 5 stand out as being the most enjoyable I've played.

12. Many fans feel that the Angel of Darkness was one of the best games in the series.  How did it feel working on such a revolutionary project with the London Symphony Orchestra? And how did it feel making music on such an epic scale?

It was a fantastic experience and one I will never forget. It was a joy to work with such top musicians. The London Symphony Orchestra are the best musicians in the world, and I doubt many other orchestras would've played to the level they did in such a short amount of time, WITHOUT rehearsing beforehand. It was literally a case of here's the music for the first time, play it and they did. Fantastic.

 

 







 

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